This is the directors commentary made over the original clip with all of us talking at different sections about specific parts of the film e.g. mise en scene, camera composition, editing and sound etc., we were tasked with narrating about our film using specific examples of media terminology whilst the film is playing in the background, this allows us to get a proper bit of analysis over the actual film from the people which made the actual film.
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In our film we made the production company IFM studios (independent film making studios), the logo we created is simple but effective with the picture being a non-copyright image as well as the studios bit having a line running above it.
The idea of the distributor and who that might be and why- A distributor usually is in charge of setting a release date for the films release which would benefit the film well in the cinemas, for example if Disney are producing a film at Christmas then the distributor must know that it won't be able to out perform Disney and therefore reschedule the films release for another date. If they are a smaller company they may also have to decide which cinema to release the film in, what company they will use to help them or whether or not they will release it in 3D or on Blu ray. Warner bro's studios is a good example as it makes the films whereas Warner bro's pictures produces it saving the company a larger share of the money.
The distribution company we created was called Triptic films and the logo we created was a shot taken from our original setup with the candles, the actual candles in the few seconds they are on screen change to a different colour (from black and white to colour) which makes the actual company logo look a lot more professional.
Where the money might have come from for a film such as yours- Seeing our film is a horror film its all about the actual suspense and being able to draw audiences in to watch the actual film, unfortunately however when trailers for horror films are usually produced they normally look really good with lots of scary parts in the trailer but when you see the actual film the trailer has ruined it and there is no more scary bits to show. With our film being the opening two minutes we need to try and lure audiences in through scary factors, in our film we did a preview of the what would have been the end of the film, with the cliffhanger at the end providing the perfect opportunity in the next scene to put it back a few weeks before the incident happened so people can relate more to the characters and get to know them more. Money would have usually come through the release of the trailer and through YouTube views or people sharing it on social media.
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What your film is similar to "institutionally" (name some films which would be released in the same way)-A good film which we can relate our film too is the actual film Ouija which just like ours had a group of friends who use a Ouija board and then suffer the consequences of evil spirits. Unfriended is also a film similar to ours as they are both about spirits and a group of friends who get into trouble from forces beyond their control. These are not the only matters which are similar between our films, for example all three are horror and are aimed at an audience of 15 plus, they all have some sort of malevolent spirit which is unknown and shown in a dark atmosphere. The sounds we used are just like those in actual horror movies with quiet music gradually getting louder and then disappearing completely before the big reveal of a jump scare or the main antagonist character moving somewhere, the short sharp sounds used in horror movies help to create an intense atmosphere, for example in our film there was the door slamming at the start and the leader of the group turning the door handle, this sounds like the actual sound has been amplified as everything else is dead quiet around it, this is good as it brings more emphasis onto the sounds and the growing intensity of the music.